Busy Labor Day for me. I didn't work directly on a tutorial. I worked on my game that Shadow Monsters is based on. A lot of it was spend in the editor. Game programming is easy, creating content is hard work. I did make a lot of progress on my map though. It was challenging getting some of the tiles to line up the way that I wanted to but in the end it worked out. I've included a few screen shots of the game play and the character generator.
Game Programming Adventures is a blog dedicated to sharing my passion for game programming. Here I will post tutorials on a variety of platforms.
Monday, September 7, 2020
Happy Labor Day
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