Shadow Monsters

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Shadow Monsters


Shadow Monsters is a Pokemon inspired game. It features collecting shadow monsters and battling them against non-player characters.

I've created a Git repository for the latest version of the Shadow Monsters project. You can find it at the following URL: https://github.com/Synammon/Shadow-Monsters.

Tutorial 01

Tile Engine - This tutorial covers the tile engine that will be used in the game.

Tutorial 02

Player Sprite - This tutorial covers adding a sprite for the player to control and scrolling the map.

Tutorial 03

Game State - This tutorial covers adding in a game state manager that will be important as the game evolves.

Tutorial 04

Shadow Monsters - This tutorial adds in shadow monsters for the player to control.

Tutorial 05

Non-PLayer Characters - This tutorial covers adding in non-player characters.

Tutorial 06

Conversation - This tutorial covers adding in conversation with characters.

Tutorial 07

Player Component - This tutorial covers adding in a component for the player.

Tutorial 08

Battling - This tutorial covers adding in battles between shadow monsters.

Tutorial 09

Battling part two - This tutorial extends battling to include multiple shadow monsters.

Tutorial 10

Ìtems - This tutorial covers adding in basic items.

Tutorial 11

Saving - This tutorial covers saving the current game in progress.

Tutorial 12

Loading - This tutorail covers loaeding the game.

Tutorial 13

Editor - Part One - This tutorial begins adding in the game editor.

Tutorial 14

Editor - Part Two - The tutotial continues on with the game editor.

Tutorial 15

Editor - Part Three - The tutotial continues on with the game editor and covers adding characters and merchants.

Tutorials 16

Editor - Part Four - The tutorial continues on with the game game editor. It covers painting collisions, creating portals and adding shadow monsters to the map.

Tutorials 17

World - The tutorial introduces the concept of world in both the game and the editor.

Tutorials 18

Multiple Resolutions - The tutorial starts on how to support multiple resolutions in the game.

Tutorials 19

Multiple Resolutions - Part Two - The tutorial continues on how to support multiple resolutions in the game.

Tutorials 20

Improvements and Sound - The tutorial makes some improvements to the game and adds sound.

Tutorials 21

Shadow Monster Editor - The tutorial creates an editor for shadow monsters and encrypts the data.

Tutorials 22

Character Generator - The tutorial creates an new game state for creating a character.

Tutorials 23

More States - The tutorial creates three new game states including a loading state that is simply threaded.

Tutorials 24

Random Encounters - The tutorial covers adding random encounters to the map in the game and the editor.

Tutorials 25

Capturing Shadow Monsters - The tutorial covers capturing shadow monsters.

10 comments:

  1. Just to let you know, whilst you mention a link to the sprite sheets you used in Tutorial 02 the link isn't actually present in the document.

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    Replies
    1. The link is there just above the Game1 class.

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    2. Ah, so sorry, I'm apparently completely blind.

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  2. Replies
    1. Something happened to my markup. I've fixed the problem. Thank you for pointing it out.

      Delete
  3. I like the changes to the website. But maybe make the links a bit lighter shade of blue? Not enough contrast to the dark background, makes it more straining to read.

    ReplyDelete
    Replies
    1. Thanks! I lightened up the links. They should cause less eye strain now.

      Delete
  4. Nice stuff. I just started to get into programming. I downloaded your PDF's and will start reviewing them. Thanks.

    ReplyDelete