I've been working on the next Dragon's Claw tutorial in between settling in to my new place. I'm trying to find a way to handle making a mass update to the data layer rather than just spewing out 1400 lines of code. I have an idea on what to do but it is a bit complex. I think the complex route is better than having you try and copy/paste over 1400 lines of code. The tutorial is about have a back end running that processes the queues of troops to be trained. For the back end I use a NodeJS script that calls an MVC controller action every hour, or tick. I should have the tutorial up over the weekend.
Game Programming Adventures is a blog dedicated to sharing my passion for game programming. Here I will post tutorials on a variety of platforms.
Friday, December 4, 2020
Dragon's Claw Status Update
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