I want to work on tutorials but I don't want these long involved tutorial series. I will still be working on the longer series but I want something shorter. For that reason I will be starting work on a Shoot 'em Up or Shmup. This will be a side scrolling game and will feature some more complex collision detection such as bounding circle, per pixel or pixel perfect collision detection. I will also be working on some other smaller games like platformers and probably a match three.
I'm planning out the next tutorial in Eyes of the Dragon. It will cover more work in the editor, saving the world from the editor and loading it back in again in the editor and the game.
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