Friday, August 28, 2020

Shadow Monsters Tutorial Nineteen Is Live

 I have just pushed tutorial nineteen in the Shadow Monsters tutorial series live. This tutorial continues on with handling different resolutions. You can find the tutorial on the MonoGame Tutorials page of the web site or you can use this direct link.

I'm also happy to announce that I have created a Git repository for the Shadow Monsters project that also contains all of the tutorials. You can find the repository here https://github.com/Synammon/Shadow-Monsters.

Dragon's Claw Tutorial Series

 I will starting work on a new tutorial series, Dragon's Claw. Dragon's Claw is a text based, turn based strategic RPG. It is in a sci-fi setting but it could easily be converted to a fantasy setting. It is entirely web based. I used the MVC pattern when developing it. Once you get to the game portion it is a single page application. All communication with the server is done using AJAX. Things that I used include jQuery, LESS and Font Awesome. Font Awesome is completely optional but jQuery is required so if you don't know it you will need to brush up on it. You can get away with using plain CSS instead of LESS. You would just need to use hard coded values instead of variables. I didn't use any functions so that shouldn't be an issue.

I will likely be alternating tutorials between Shadow Monsters and Dragon's Claw for a while. First I plan on finishing handling multiple resolutions in the game. After that I will probably publish my first Dragon's Claw tutorial as I want to work on that too.

Thursday, August 27, 2020

Tutorial Eighteen Is Live

 I have just posted tutorial 18 in the Shadow Monsters series. It starts on how to support multiple resolutions in the game. You can find it and all of my tutorials on the MonoGame Tutorials page of the blog or you can use this direct link.

GUI Buttons

 I've been searching for some GUI elements for the Shadow Monsters tutorial series. In particular I need buttons for moving a selection left or right. I went to my go to site, Open Game Art. I will be going with some graphics that were created by looneybits. They have a pack of graphic user interface of buttons that are pretty sharp. The link to the library is https://opengameart.org/content/gui-buttons-vol1. Here is a preview of the buttons.



Wednesday, August 26, 2020

Tile Set

 I will be linking it in my next tutorial but I found a tile set that I like for the tutorial series. It is by Fuwaneko Games and can be found here. It has more elements than the tile set that I'm currently using. I've linked the image below as well.

I am working on the next tutorial. It will be about handling different resolutions.

Tuesday, August 25, 2020

Tutorial Seventeen Is Live

 I have published the seventeenth tutorial in the Shadow Monsters tutorial series. This tutorial introduces the concept of a world instead of map. It updates both the game and the editor. You can find the tutorial on the MonoGame Tutorials page of the blog or you can use this direct link.

Sunday, August 23, 2020

Tutorial Sixteen Is Live

I have just posted the 16th tutorial in the Shadow Monsters tutorial series. This tutorial continues on with the editor. It covers creating portals, painting collisions and adding shadow monsters to the map. You can find the tutorial on the MonoGame Tutorial page or you can use this direct link.