Game Programming Adventures is a blog dedicated to sharing my passion for game programming. Here I will post tutorials on a variety of platforms.
Monday, March 30, 2020
I'm back
Sorry for being away but it was unavoidable. I'm still trying to figure out how to host the tutorials and projects. Once I have I will post links. I'm also trying to figure out how to get pages to work on Blogger so I can have lists of tutorials instead of just on posts.
Stay tuned while I figure out these technical details.
Wednesday, March 25, 2020
Tutorial Uodate
I've been working like a mad woman and I am close to having my first tutorial ready to be posted. There are just a few things to work out. It is part of a series on creating a Pokemon style game with the MonoGame framework. Why MonoGame instead of Unity? Well, I find that I have a finer degree of control with MonoGame and I like having access to the source code if I want to extend the framework. One way that I have extended it in the past is to extend the content pipeline to handle custom data types for importing into my games.
So, stay tuned. I hope to have the first tutorial online today or tomorrow at the latest.
So, stay tuned. I hope to have the first tutorial online today or tomorrow at the latest.
Tuesday, March 24, 2020
Welcome to my new blog!
On this blog I will talk about my passion; game programming. I will be starting with MonoGame but will be expanding to other areas. My first series will be on creating a Pokemon style game. In my web series I will be creating a text based MMO.
Stay tuned for the first episode!
On this blog I will talk about my passion; game programming. I will be starting with MonoGame but will be expanding to other areas. My first series will be on creating a Pokemon style game. In my web series I will be creating a text based MMO.
Stay tuned for the first episode!
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